About
Ofir Bashan
Creative. Art Direction · Illustrator · Lead / General Game Artist
I'm a creator and visionary first - working across games, print, and motion. Ten years of visual communication across a wide range of skill sets.
I've carried two games end to end as the sole artist and animator, owning the art direction, characters, environments, VFX, UI/UX and marketing art on both. I've also delivered illustration and identity work for published books, festivals, studios and private clients.
I'm a multi-disciplinary and a quick learner - from digital work to physical materials, picking up whatever a project calls for.
I also work well with people :) I've led small teams on initiatives I've started, and I'm usually the one taking a key-role in a team.
What I bring to a team is range without hand-off friction: I set the direction and then draw it myself, so every call I make, I know exactly what it takes to pull off.

- Phone
- +972 52-445-3856
- Based in
- Israel
- Status
- Open to art direction and illustration roles, full-time or freelance
Experience
2024 - Present · 2 years
Game · Steam
Art Director, Artist & Animator (sole)
Tower Strike '89
- Only artist on a Steam title releasing Q4 2026 - responsible for the complete visual output of the game.
- Set the art direction: a neon CRT palette that keeps hostile and friendly elements separable at arcade speed.
- Built the full pixel-art pipeline: towers, enemies, environments, weapons, upgrade icons and combat VFX.
- Designed and specified the UI/UX - for both PC and console/controller players.
2021 - 2023 · 2 years
Game · Mobile
Art Director, Designer & Animator
Poker Ninja
- Sole designer alongside a single programmer; owned every discipline other than engineering.
- Designed the core loop and meta progression for an original twist on Texas Hold'em.
- Created all of the visual assets: card designs, character sets, VFX, and the complete UI/UX: lobby, table, shop, missions and collection.
- Planned the monetisation and daily-mission economy, and handled animation and sound.
2016 - Present
Freelance Illustrator & Graphic Designer
Independent
- Graphic design, brand marks and campaign design for small businesses, festivals, and studios.
- Character design and asset sets for indie game teams.
- Illustration for books, music producers, and more.
- Presentation renderings for a landscape architecture practice, and more.
2023 - Present
Video Editor - Short-form / Social
Freelance
- Edit reels and short-form content for Instagram and Facebook clients.
- Handle pacing, sound design, captions and colour; occasionally appear on camera and record voice-over.
Capabilities
Multi disciplines, one workflow.
Art Direction
- Visual identity for products
- Style guides & art bibles
- Readability and hierarchy under pressure
- Marketing & store-page art direction
- Working solo or briefing others
Illustration
- Character design
- Environment & key art
- Editorial and book illustration
- Pen & ink, watercolour, graphite
- Concept art
- Pixel art
Games
- Sprite & VFX animation
- UI / UX for games
- Game & systems design
- Monetisation and progression design
Motion & Design
- Frame-by-frame animation
- Trailer editing
- Short-form / social editing
- Brand marks & logos
- Poster and campaign design
- Layout & typography
- Craft & making - woodworking & materials
Tools
Education
Game Design
Tiltan, Haifa
2014 - 2015
Otherwise self-taught across illustration, animation and design.
Languages
- HebrewNative
- EnglishFluent